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SoundComposerMan class

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The SoundComposer object, accessible through the control's SoundComposer property, is internally implemented as a COM interface called ISoundComposerand and contains methods needed to compose a sound through the mixing and combination of other entities like sound files and text to speech items.

 

The SoundComposerMan class is implemented through the following methods:

 

Methods

 

SessionCreate

SessionAutomaticStopWhenDoneGet

SessionAutomaticStopWhenDoneSet

SessionItemsCountGet

SessionLoad

SessionSave

 

ItemSoundFileAdd

ItemSoundFileMemoryAdd

ItemSoundFileMemoryRawAdd

ItemSoundFileRawAdd

ItemSoundFileLoadRangeGet

ItemSoundFileRawInfoGet

ItemSoundFileVolumeSmoothingGet

ItemSoundFileVolumeSmoothingSet

 

ItemSpeechFromFileAdd

ItemSpeechFromStringAdd

ItemSpeechFileSet

ItemSpeechStringSet

ItemSpeechVoiceGet

ItemSpeechVoiceSet

 

ItemAmplitudeGet

ItemAmplitudeSet

ItemAppendNext

ItemChannelGet

ItemChannelSet

ItemContentGet

ItemFriendlyNameGet

ItemFriendlyNameSet

ItemInfoGet

ItemIsPlaying

ItemOffsetGet

ItemOffsetSet

ItemPlaybackPositionGet

ItemRemove

ItemTypeGet

ItemUniqueIdGet

 

 

 

For further details about sound composing see the How to compose a sound tutorial.