Remarks
Shows/hides the Fader Display object. This method has no effect without a previous call to the Fader.Display.Create method.
For details about using Display object refer to the How to use the Automatic Fader section.
Syntax
[C++]
short control.Fader.Display.Show (
short bShow
);
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Parameter
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Description
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bShow
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Boolean value that specifies to the player if it must show/hide the Fader Display.
Supported values are the following:
Mnemonic constant
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Value
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Meaning
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BOOL_FALSE
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0
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Hides the Fader Display graphics
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BOOL_TRUE
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1
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Shows the Fader Display graphics
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Return value
Value
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Meaning
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Negative value
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An error occurred, check the LastError property value in order to get the error code
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enumErrorCodes.ERR_NOERROR (0)
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The method call was successful
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