SoundComposer.ItemNoiseTypeSet method |
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Remarks
Modifies the type of a specific noise item. The current type of noise can be obtained through the SoundComposer.ItemNoiseTypeGet method.
For further details about sound composing see the the SoundComposerMan class and the How to compose a sound tutorial.
Syntax
[Visual Basic] Public Function ItemNoiseTypeSet ( nUniqueId as Int32, nNoiseType as enumSoundGenNoiseTypes ) as enumErrorCodes |
[C#] public enumErrorCodes ItemNoiseTypeSet ( Int32 nUniqueId, enumSoundGenNoiseTypes nNoiseType ); |
[C++] public: enumErrorCodes ItemNoiseTypeSet ( Int32 nUniqueId, enumSoundGenNoiseTypes nNoiseType ); |
Parameter |
Description |
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nUniqueId |
The unique identifier of the element previously returned by the call to the SoundComposer.ItemNoiseAdd method. |
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nNoiseType |
The type of noise. Supported values are the following:
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Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |