VideoPlayer.PlayRangeWithLoop method |
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Remarks
Plays in loop mode a defined range of the video previously loaded inside the given player through one between VideoPlayer.Load or VideoPlayer.LoadForEAX methods.
A successful call to this method will fire the SoundPlaying event; each loop completion will cause the control to fire the RangeLoopDone event: the only exception is the completion of the latest loop that will cause the control to fire the SoundDone event.
For further details about the use of the embedded video player see the VideoPlayer object section.
For details about video clips rendering refer to the How to play video files through DirectShow tutorial.
Syntax
[Visual Basic] control.VideoPlayer.PlayRangeWithLoop ( nPlayer as Integer, nFromPosition as Long, nToPosition as Long, nLoopCount as Long ) as enumErrorCodes |
[C++] short control.VideoPlayer.PlayRangeWithLoop ( short nPlayer, long nFromPosition, long nToPosition, long nLoopCount ); |
Parameter |
Description |
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nPlayer |
Number representing the zero-based index of the player that will play the sound range |
nFromPosition |
Range starting point expressed in milliseconds. |
nToPosition |
Range ending point expressed in milliseconds. |
nLoopCount |
Specifies the number of loops over the defined range. Set this value to -1 for setting an infinite loop. Once started, you can disable looping without stopping the current playback through the VideoPlayer.PlayRangeDisableLoop method. |
Return value
Value |
Meaning |
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Negative value |
An error occurred, check the LastError property value in order to get the error code |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful |