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Effects.PhaserReset method

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Remarks

 

Resets the phaser effect previously set through a call to the Effects.PhaserApply method on the given player.

 

See the How to apply special effects to a playing sound section for further details.

 

 

Syntax

 

[Visual Basic]

control.Effects.PhaserReset (

nPlayer as Integer

) as enumErrorCodes


 

[C++]

short control.Effects.PhaserReset (

short nPlayer

);


 

 

 

Parameter

Description

 

 

nPlayer

Number representing the zero-based index of the involved player

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.ERR_NOERROR (0)

The call was successful.