Effects.MPXInvertChannels method |
|
Remarks
Inverts channels management of MPX files. Normal MPX files have the vocals coded to the right channel and the music to the left channel: in some very special case channels may result inverted inside the file so this method allows managing the different situation.
See the Effects.MPXEnable method for details about management of MPX files.
See the How to apply special effects to a playing sound section for further details.
Syntax
[Visual Basic] control.Effects.MPXInvertChannels ( nPlayer as Integer, bInvertChannels as enumBoolean ) as enumErrorCodes |
[C++] short control.Effects.MPXInvertChannels ( short nPlayer, short bInvertChannels ); |
Parameter |
Description |
|||||||||
|
|
|||||||||
nPlayer |
Number representing the zero-based index of the involved player |
|||||||||
bInvertChannels |
Boolean value specifying if management of channels of MPX files must be inverted Supported values are the following:
|
Return value
Value |
Meaning |
|
|
Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.ERR_NOERROR (0) |
The call was successful. |