Effects.EqualizerSaveToFile method |
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Remarks
Saves current settings of the equalizer into an EDJ file.
EDJ files are in XML format and contain settings for defining a set of pre-defined equalizer bands: EDJ files can be loaded at a later time into the control's equalizer through a call to the Effects.EqualizerLoadFromFile method.
For further details about defining the equalizer settings refer to the How to create and use an Equalizer section.
See the How to apply special effects to a playing sound section for further details.
Syntax
[Visual Basic] control.Effects.EqualizerSaveToFile ( nPlayer as Integer, strPathname as String ) as enumErrorCodes |
[C++] short control.Effects.EqualizerSaveToFile ( short nPlayer, LPCTSTR strPathname ); |
Parameter |
Description |
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nPlayer |
Number representing the zero-based index of the involved player |
strPathname |
String containing the absolute pathname of the destination EDJ file |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |