Remarks
Modifies the current position for the given trigger.
See the How to add Triggers and Cue Points to a player section for further details about triggers.
Syntax
[Visual Basic]
control.TriggersSetPosPerc (
nPlayer as Integer,
nTriggerID as Integer,
fTriggerPosPerc as Single
) as enumErrorCodes
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[C++]
short control.TriggersSetPosPerc (
short nPlayer,
short nTriggerID,
float fTriggerPosPerc
);
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Parameter
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Description
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nPlayer
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Number representing the zero-based index of the involved player
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nTriggerID
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Number representing the identifier of the new trigger
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nTriggerPosPerc
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Number representing the trigger position expressed in percentage.
If this position should be already assigned to another trigger, the existing trigger would be removed from the list of existing triggers and replaced by the new one.
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Return value
Value
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Meaning
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Negative value
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An error occurred (see the LastError property for further error details)
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enumErrorCodes.WARNING_TRIGGER_REMOVED (1)
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An existing trigger having the same position has been removed from the list of existing triggers
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enumErrorCodes.ERR_NOERROR (0)
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The method call was successful.
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