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StreamLoaded event

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Remarks

 

Occurs when the player has buffered enough data from an Internet stream in order to start playback. In case the Internet stream should have been successfully loaded from a playlist, this event would be fired immediately before the StreamLoadedFromInetPlaylist event.

 

For further details about Internet streams support see the How to play Internet streams section.

 

 

Syntax

 

[Visual Basic]

StreamLoaded (

ByVal nPlayer as Integer,

ByVal nResult as enumEventLoadStreamResults

)


 

[C++]

void StreamLoaded (

short nPlayer,

long nState

);


 

 

Parameter

Description

 

 

nPlayer

Number representing the zero-based index of the player that fired the event

nState

The stream loading result.

Supported values are the following:

Mnemonic value

Value

Meaning

STREAM_LOAD_FAIL

0

The stream loading failed

STREAM_LOAD_OK

1

The stream loading was successful