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CoreAudioDevices.PartsCountGet method |
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Remarks
Obtains the number of subparts, if any, for the given audio endpoint device.
This method is only intended for usage with Windows Vista and later versions: further information about management of audio devices in Windows Vista and later versions can be found inside the How to access settings of audio devices in Windows Vista and later versions tutorial.
For further details about methods related to the management of core audio devices refer to the CoreAudioDevicesMan class.
Syntax
[Visual Basic] Public Function PartsCountGet ( nDataFlow as enumCoreAudioDataFlows, nDeviceIndex as Int32, ByRef nCount as Int32 ) as enumErrorCodes |
[C#] public enumErrorCodes PartsCountGet ( enumCoreAudioDataFlows nDataFlow, Int32 nDeviceIndex, ref Int32 nCount ); |
[C++] public: enumErrorCodes PartsCountGet ( enumCoreAudioDataFlows nDataFlow, Int32 nDeviceIndex, Int32 __gc *nCount ); |
Parameter |
Description |
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nDataFlow |
Direction in which audio data flows between an audio endpoint device and an application. Supported values are the following:
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nDeviceIndex |
Zero-based index of the audio endpoint device. The total number of render or capture audio endpoint devices can be obtained through the CoreAudioDevices.CountGet method passing DEVICE_DATA_FLOW_RENDER or DEVICE_DATA_FLOW_CAPTURE to the nDataFlow parameter. |
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nCount |
Reference that, on return from the method call, will contain the number of parts for the given audio endpoint device. The returned value is 0 if the requested audio endpoint device.doesn't have any part. |
Return value
Value |
Meaning |
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Negative value |
An error occurred, check the LastError property value in order to get the error code |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful |