WASAPI.MixerInputDeviceIsAttached method |
|
Remarks
Checks if the given WASAPI input device has been previously attached to the WASAPI input mixer through a call to the WASAPI.MixerInputDeviceAttach method.
This method is only intended for usage with Windows Vista and later versions.
For further details about the use of WASAPI see the WASAPIMan class and the How to manage audio flow through WASAPI tutorial
Syntax
[Visual Basic] Public Function MixerInputDeviceIsAttached ( nDeviceIndex as Int32, nDeviceType as enumWasapiDeviceTypes, ByRef bIsAttached as Boolean ) as enumErrorCodes |
[C#] public enumErrorCodes MixerInputDeviceIsAttached ( Int32 nDeviceIndex, enumWasapiDeviceTypes nDeviceType, ref bool bIsAttached ); |
[C++] public: enumErrorCodes MixerInputDeviceIsAttached ( Int32 nDeviceIndex, enumWasapiDeviceTypes nDeviceType, bool __gc *bIsAttached ); |
Parameter |
Description |
|||||||||
|
|
|||||||||
nDeviceIndex |
Number representing the zero-based index of the WASAPI input device of interest. The total number of available WASAPI devices can be obtained using the WASAPI.DeviceGetCount method. |
|||||||||
nDeviceType |
The type of input device. Supported values are the following:
|
|||||||||
bIsAttached |
Reference that, on return from the method call, will contain the attached state. Supported values are the following:
|
Return value
Value |
Meaning |
|
|
Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful. |