CoreAudioDevices.StatusGet method |
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Remarks
Obtains the status of the given audio endpoint device. The container application can be informed in real time about changes of the device status by catching the CoreAudioDeviceStateChange event.
This method is only intended for usage with Windows Vista and later versions: further information about management of audio devices in Windows Vista and later versions can be found inside the How to access settings of audio devices in Windows Vista and later versions tutorial.
For further details about methods related to the management of core audio devices refer to the CoreAudioDevicesMan class.
Syntax
[Visual Basic] Public Function StatusGet ( nDataFlow as enumCoreAudioDataFlows, nDeviceIndex as Int16, ByRef nStatus as enumCoreAudioDeviceStates ) as enumErrorCodes |
[C#] public enumErrorCodes StatusGet ( enumCoreAudioDataFlows nDataFlow, Int16 nDeviceIndex, ref enumCoreAudioDeviceStates nStatus ); |
[C++] public: enumErrorCodes StatusGet ( enumCoreAudioDataFlows nDataFlow, Int16 nDeviceIndex, enumCoreAudioDeviceStates __gc *nStatus ); |
Parameter |
Description |
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nDataFlow |
Direction in which audio data flows between an audio endpoint device and an application. Supported values are the following:
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nDeviceIndex |
Zero-based index of the audio endpoint device. The total number of audio endpoint devices can be obtained through the CoreAudioDevices.CountGet method. |
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nStatus |
Reference that, on return from the method call, will contain the status of the given audio endpoint device. The returned value can be a combination of the following flags:
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Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful. |