Remarks
Enables/disables the given DSP effect.
For further details about managing a custom DSP effect refer to the How to manage custom DSP effects section.
For further details about methods related to the use of custom DSP effects refer to the CustomDSPs class.
Syntax
[Visual Basic]
Public Function Enable (
nIdDsp as Int32,
bEnable as Boolean,
nUserData as Int32,
nPriority as Int32
) as enumErrorCodes
|
|
[C#]
public enumErrorCodes Enable (
Int32 nIdDsp,
bool bEnable,
Int32 nUserData,
Int32 nPriority
);
|
|
[C++]
public: enumErrorCodes Enable (
Int32 nIdDsp,
bool bEnable,
Int32 nUserData,
Int32 nPriority
);
|
|
Parameter
|
Description
|
|
|
nIdDsp
|
Unique identifier of the custom DSP
|
bEnable
|
Boolean flag that specifies if the custom DSP must be enabled or disabled.
Supported values are the following:
Value
|
Meaning
|
false
|
Disable the custom DSP effect
|
true
|
Enable the custom DSP effect
|
|
nUserData
|
User data to pass to the custom DSP
|
nPriority
|
DSP priority
|
Return value
Value
|
Meaning
|
|
|
Negative value
|
An error occurred (see the LastError property for further error details)
|
enumErrorCodes.ERR_NOERROR (0)
|
The method call was successful.
|
|