TagsEditor.ID3V2_PlayCounterFrameRemove method |
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Remarks
Removes the play counter frame (PCNT) from the ID3V2 tag.
You can know if the play counter frame is available inside the ID3V2 tag by enumerating available unique frames, through the combination of the TagsEditor.ID3V2_UniqueFramesCountGet and TagsEditor.ID3V2_UniqueFramesIdGet methods, then by checking if one of the calls to the TagsEditor.ID3V2_UniqueFramesIdGet method returns the "PCNT" value.
The modification only happens in memory and not directly into the original sound file: in order to store modifications inside the file you need to call the TagsEditor.ID3V2_SaveChanges method.
For further details about methods related to tags editing refer to the TagsEditorMan class.
For details about the editing of tags see the How to edit tag info in sound files tutorial.
Syntax
[Visual Basic] Public Function ID3V2_PlayCounterFrameRemove ( ) as enumErrorCodes |
[C#] public enumErrorCodes ID3V2_PlayCounterFrameRemove ( ); |
[C++] public: enumErrorCodes ID3V2_PlayCounterFrameRemove ( ); |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful. |