SoundComposer.ItemSoundFileTempPathGet method |
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Remarks
Obtains the absolute pathname of the temporary file currently storing audio data of the sound file item.
For further details about sound composing see the the SoundComposerMan class and the How to compose a sound tutorial.
Syntax
[Visual Basic] Public Function ItemSoundFileTempPathGet ( nUniqueId as Int32 ) as String |
[C#] public string ItemSoundFileTempPathGet ( Int32 nUniqueId ); |
[C++] public: string ItemSoundFileTempPathGet ( Int32 nUniqueId ); |
Parameter |
Description |
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nUniqueId |
The unique identifier of the sound file item previously returned by the call to one of the following methods: SoundComposer.ItemSoundFileAdd, SoundComposer.ItemSoundFileMemoryAdd, SoundComposer.ItemSoundFileRawAdd, SoundComposer.ItemSoundFileMemoryRawAdd, SoundComposer.ItemSoundFileFromEditorAdd,or SoundComposer.ItemSoundFileFromRecorderAdd. |
Return value
Value |
Meaning |
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Empty string |
The information is not available or an error occurred (see the LastError property for further error details) |
Valid string |
String containing the absolute pathname of the temporary sound file |