SoundComposer.ItemSoundFileDownmixToMonoGet method |
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Remarks
Verifies if downmix will occur in order to store a stereo sound file into a mono channel of the stream. This setting can be modified through the SoundComposer.ItemSoundFileDownmixToMonoSet method.
For further details about sound composing see the the SoundComposerMan class and the How to compose a sound tutorial.
Syntax
[Visual Basic] Public Function ItemSoundFileDownmixToMonoGet ( nUniqueId as Int32, ByRef bDownMixToMono as Boolean ) as enumErrorCodes |
[C#] public enumErrorCodes ItemSoundFileDownmixToMonoGet ( Int32 nUniqueId, ref bool bDownMixToMono ); |
[C++] public: enumErrorCodes ItemSoundFileDownmixToMonoGet ( Int32 nUniqueId, bool __gc *bDownMixToMono ); |
Parameter |
Description |
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nUniqueId |
The unique identifier of the sound file item previously returned by the call to one of the following methods: SoundComposer.ItemSoundFileAdd, SoundComposer.ItemSoundFileMemoryAdd, SoundComposer.ItemSoundFileRawAdd, SoundComposer.ItemSoundFileMemoryRawAdd, SoundComposer.ItemSoundFileFromEditorAdd,or SoundComposer.ItemSoundFileFromRecorderAdd. |
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bDownMixToMono |
Reference that, on return from the method call, will contain the boolean flag specifying if there is the need of a downmix in order to store a stereo sound file into a mono channel of the stream. Supported values are the following:
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Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |