|    SoundComposer.ItemRemove method |     | 
Remarks
Removes the given item from the session.
For further details about sound composing see the the SoundComposerMan class and the How to compose a sound tutorial.
Syntax
| [Visual Basic] Public Function ItemRemove ( nUniqueId as Int32 ) as enumErrorCodes | 
| [C#] public enumErrorCodes ItemRemove ( Int32 nUniqueId ); | 
| [C++] public: enumErrorCodes ItemRemove ( Int32 nUniqueId ); | 
| Parameter | Description | 
| 
 | 
 | 
| nUniqueId | The unique identifier of the element previously returned by the call to one of the following methods: - SoundComposer.ItemDtmfStringAdd for DTMF items. - SoundComposer.ItemNoiseAdd for noise tone items. - SoundComposer.ItemSlidingWaveToneAdd for sliding wave tone items. - SoundComposer.ItemSoundFileAdd, SoundComposer.ItemSoundFileMemoryAdd, SoundComposer.ItemSoundFileRawAdd, SoundComposer.ItemSoundFileMemoryRawAdd, SoundComposer.ItemSoundFileFromEditorAdd,and SoundComposer.ItemSoundFileFromRecorderAdd for sound file items - SoundComposer.ItemWaveToneAdd for wave tone items. - SoundComposer.ItemSpeechFromStringAdd and SoundComposer.ItemSpeechFromFileAdd for text to speech items. | 
Return value
| Value | Meaning | 
| 
 | 
 | 
| Negative value | An error occurred (see the LastError property for further error details) | 
| enumErrorCodes.NOERROR (0) | The method call was successful. |