Remarks
Applies a Tempo change to the given portion of sound under editing. Changing tempo will cause the sound to play at faster or slower speed than original without affecting the sound pitch so voices won't result altered. The duration of the song will change accordingly.
A successful call to this method will fire the SoundEditStarted event followed by a number of SoundEditPerc events and finally by the SoundEditDone event.
For further details about methods related to the use of special effects refer to the EffectsMan class.
Syntax
[Visual Basic]
Public Function TempoApply (
nStartPosition as Int32,
nEndPosition as Int32,
fTempoPerc as Single
) as enumErrorCodes
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[C#]
public enumErrorCodes TempoApply (
Int32 nStartPosition,
Int32 nEndPosition,
float fTempoPerc
);
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[C++]
public: enumErrorCodes TempoApply (
Int32 nStartPosition,
Int32 nEndPosition,
float fTempoPerc
);
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Parameter
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Description
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nStartPosition
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Start position, expressed in milliseconds, of the affected sound range.
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nEndPosition
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End position, expressed in milliseconds, of the affected sound range.. If set to -1 the end position will be set to the end of the sound.
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fTempoPerc
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Tempo increment/decrement expressed in percentage. Supported values are from -90 to 90.
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Return value
Value
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Meaning
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Negative value
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An error occurred (see the LastError property for further error details)
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enumErrorCodes.ERR_NOERROR (0)
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The method call was successful.
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