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SoundComposer.ItemTypeGet method

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Remarks

 

Obtains the type of a specific item.

 

For further details about sound composing see the the SoundComposer object and the How to compose a sound tutorial.

 

 

Syntax

 

[Visual Basic]

control.SoundComposer.ItemTypeGet (

nUniqueId as Long,

ByRef nType as enumSoundComposerTypes

) as enumErrorCodes


 

[C++]

short control.SoundComposer.ItemTypeGet (

long nUniqueId,

short *nType

);


 

Parameter

Description

 

 

nUniqueId

The unique identifier of the element previously returned by the call to one of the following methods:

- SoundComposer.ItemDtmfStringAdd for DTMF items.

- SoundComposer.ItemNoiseAdd for noise tone items.

- SoundComposer.ItemSlidingWaveToneAdd for sliding wave tone items.

- SoundComposer.ItemSoundFileAdd, SoundComposer.ItemSoundFileMemoryAdd, SoundComposer.ItemSoundFileRawAdd, SoundComposer.ItemSoundFileMemoryRawAdd, SoundComposer.ItemSoundFileFromEditorAdd,and SoundComposer.ItemSoundFileFromRecorderAdd for sound file items

- SoundComposer.ItemWaveToneAdd for wave tone items.

- SoundComposer.ItemSpeechFromStringAdd and SoundComposer.ItemSpeechFromFileAdd for text to speech items.

nType

Reference that, on return from the method call, will contain the type of item.

Supported values are the following:

Mnemonic Value

Value

Meaning

SOUND_COMPOSER_TYPE_WAVETONE

0

Wave tone

SOUND_COMPOSER_TYPE_NOISE

1

Noise

SOUND_COMPOSER_TYPE_SLIDING_WAVETONE

2

Sliding wave tone

SOUND_COMPOSER_TYPE_DTMF

3

DTMF string

SOUND_COMPOSER_TYPE_TEXT_TO_SPEECH

4

Text to speech

SOUND_COMPOSER_TYPE_SOUNDFILE

5

Sound file

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred, check the LastError property value in order to get the error code

enumErrorCodes.ERR_NOERROR (0)

The method call was successful