Copyright © 2008-2019 MultiMedia Soft

SoundComposer.ItemSoundFileDownmixToMonoGet method

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Remarks

 

Verifies if downmix will occur in order to store a stereo sound file into a mono channel of the stream. This setting can be modified through the SoundComposer.ItemSoundFileDownmixToMonoSet method.

 

For further details about sound composing see the the SoundComposer object and the How to compose a sound tutorial.

 

 

Syntax

 

[Visual Basic]

control.SoundComposer.ItemSoundFileDownmixToMonoGet (

nUniqueId as Long,

ByRef bDownMixToMono as enumBoolean

) as enumErrorCodes


 

[C++]

short control.SoundComposer.ItemSoundFileDownmixToMonoGet (

long nUniqueId,

short *bDownMixToMono

);


 

Parameter

Description

 

 

nUniqueId

The unique identifier of the sound file item previously returned by the call to one of the following methods: SoundComposer.ItemSoundFileAdd, SoundComposer.ItemSoundFileMemoryAdd, SoundComposer.ItemSoundFileRawAdd, SoundComposer.ItemSoundFileMemoryRawAdd, SoundComposer.ItemSoundFileFromEditorAdd,or SoundComposer.ItemSoundFileFromRecorderAdd.

bDownMixToMono

Reference that, on return from the method call, will contain the boolean flag specifying if there is the need of a downmix in order to store a stereo sound file into a mono channel of the stream.

Supported values are the following:

Mnemonic Value

Meaning

BOOL_FALSE

Keep stereo channels separated

BOOL_TRUE

Downmix stereo channels to mono

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred, check the LastError property value in order to get the error code

enumErrorCodes.ERR_NOERROR (0)

The method call was successful