Sets the mode used by the control to store sound data inside the editing session. The current store mode can be obtained using the GetStoreMode method.
Sound data is stored inside a memory bufferr: the pointer to the memory buffer can be obtained through a call to the GetMemoryPtr64 method while its size in bytes can be obtained using the GetMemorySize method.
STORE_MODE_TEMP_FILE
1
Sound data is stored inside a temporary file: the absolute pathname of the temporary file can be retrieved through the GetTempFilePathname method while its size in bytes can be obtained using the GetTempFileSize64 method.
Return value
Value
Meaning
Negative value
An error occurred, check the LastError property value in order to see the error code meaning