ActiveX version (amp3dj.ocx and amp3dj64.ocx) 11.4.1.0 (June 6, 2024)
Multimedia engine version (AdjMmsEng.dll and AdjMmsEng64.dll) 14.4.1.1 (July 24, 2024)
PRODUCT HISTORY
Full product history is available inside the online documentation.
MULTIMEDIA ENGINE FIXES
Fixes of bugs of the multimedia engine can be found on the related support page
Fixed builds can be downloaded using the same link, username and password received after purchasing the product: if you should have lost them or if they shouldn't work anymore, please, contact our Technical support.
VERY IMPORTANT: Before proceeding with the installation of updated versions, don't forget to close all of the running applications and to UNINSTALL the existing version: missing this step could prevent the new version to run correctly on your development PC.
Fixed Bugs (since version 11.0)
- The PlayListNextIndexSet method has a wrong number of parameters
- After a ResetEngine/ResetControl combination the embedded fader will stop working
- After splitting an item available on the TracksBoard, the left portion of the split item in not audible when the session is played
- Moving a volume point while an item available on the TracksBoard is being refreshed causes a GPF
- When scrolling or zooming the tracksboard, the tracker of a selected item going outside of the visible range is still partially displayed
- The TracksBoard.PlayHeadPositionSet doesn't move the position of the play head line during playback of the session
- Repositioning of the TracksBoard playback position through the mouse is not always correct
- After a pause of the tracksboard session's playback the play head line may be wrongly positioned
- The StreamOutputDeviceSet method is not immediately applied to a playing tracksboard session
- When a tracksboard session is saved, the volume amplitude of each item is saved correctly but not applied when the saved session is loaded at a later time
- The PlayListGetItemString method invoked with the enumPlayListStrings.PL_STRING_INFO_TITLE parameter may not return the title text of an item also when available
- When the door of a CD drive is opened or closed the CdPlayerStatusChanged event is fired twice
- The TracksBoard.ItemClone method adds a gap of 1 millisecond in between the clones
- The GetPlayerStatus method doesn't return the correct status when playing a TracksBoard session
- The GetPlaybackStatus method doesn't return the correct status when playing a TracksBoard session
- The equalizer doesn't work when an ASIO or Wasapi input channel is directly attached to one of the instanced players
- The Downloader object doesn't work correctly with FTP sites when parallel download is enabled
- The Downloader object doesn't work correctly when accessing FTP sites with username and/or password containing special characters like the "@" character
- Locking the position of an item added to the tracksboard may cause a huge CPU load when the session is zoomed in
- While playing a TracksBoard session, the SoundPositionGet method returns the last position of the playhead instead of the real playback position; the issue is more visible when playing a very long session
- After playing a CD track, eventual CDDB information previously obtained for the CD inside the drive may get lost
- When trying to obtain CDDB information, unavailable for the current CD, the container application could crash
- The CdRequestAlbumInfo method doesn't return requested information
- The ocx file fails to register on the Windows XP system registry
- The SilenceDetectionOnFile method may return an inaccurate value inside the nFinalPosition parameter
- The SoundDone event is sometime not raised or, when the SetRewindOnEOF method is invoked with parameter "FALSE", is raised in loop
- The download of Youtube clips may sometime fail with error -192
- When a new volume point is added through the TracksBoard.ItemVolumePointAdd method, having the fAmplitude parameter set to -1, the amplitude of the volume point is set to 0 instead of inheriting the same amplitude of the previous volume point
- When a new volume point is added through the TracksBoard.ItemVolumePointAdd method, having the fAmplitude parameter set to -1, the amplitude of the volume point is set to 0 instead of inheriting the same amplitude of the previous volume point
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