Copyright © 2001-2019 MultiMedia Soft

VideoPlayer.VideoStreamSendToActiveMovieWin method

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Remarks

 

In absence of an output rendering window, set through a previous call to the VideoPlayer.VideoWindowAdd method, decides if the video stream must be sent to the floating ActiveMovie window instead of the NullRenderer.

 

For further details about the use of the embedded video player see the VideoPlayer object section.

For details about video clips rendering refer to the How to play video files through DirectShow tutorial.

 

 

Syntax

 

[Visual Basic]

control.VideoPlayer.VideoStreamSendToActiveMovieWin (

nPlayer as Integer,

bSend as enumBoolean

) as enumErrorCodes


 

[C++]

short control.VideoPlayer.VideoStreamSendToActiveMovieWin (

short nPlayer,

short bSend

);


 

 

 

Parameter

Description

 

 

nPlayer

Number representing the zero-based index of the player that will use the video player.

bSend

Boolean value that specifies if the video stream must be sent to the ActiveMovie window instead of the NullRenderer.

Supported values are the following:

Mnemonic constant

Value

Meaning

BOOL_FALSE (default)

0

Don't send the video stream to the ActiveMovie window.

BOOL_TRUE

1

Send the video stream to the ActiveMovie window.

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred, check the LastError property value in order to get the error code

enumErrorCodes.ERR_NOERROR (0)

The method call was successful