VideoPlayer.VideoStreamSendToActiveMovieWin method |
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Remarks
In absence of an output rendering window, set through a previous call to the VideoPlayer.VideoWindowAdd method, decides if the video stream must be sent to the floating ActiveMovie window instead of the NullRenderer.
For further details about the use of the embedded video player see the VideoPlayer object section.
For details about video clips rendering refer to the How to play video files through DirectShow tutorial.
Syntax
[Visual Basic] control.VideoPlayer.VideoStreamSendToActiveMovieWin ( nPlayer as Integer, bSend as enumBoolean ) as enumErrorCodes |
[C++] short control.VideoPlayer.VideoStreamSendToActiveMovieWin ( short nPlayer, short bSend ); |
Parameter |
Description |
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nPlayer |
Number representing the zero-based index of the player that will use the video player. |
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bSend |
Boolean value that specifies if the video stream must be sent to the ActiveMovie window instead of the NullRenderer. Supported values are the following:
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Return value
Value |
Meaning |
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Negative value |
An error occurred, check the LastError property value in order to get the error code |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful |