Copyright © 2005-2021 MultiMedia Soft

WASAPI.InputDeviceAttachedToPlayerTypeGet method

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Remarks

 

Obtains the type of WASAPI device previously attached to the given player through a call to the WASAPI.InputDeviceAttachToPlayer method.

 

This method is only intended for usage with Windows Vista and later versions.

For further details about the use of WASAPI see the WASAPIMan class and the How to manage audio flow through WASAPI tutorial

 

 

Syntax

 

[Visual Basic]

Public Function InputDeviceAttachedToPlayerTypeGet (

nPlayerIndex as Int16,

ByRef nDeviceType as enumWasapiDeviceTypes

) as enumErrorCodes


 

[C#]

public enumErrorCodes InputDeviceAttachedToPlayerTypeGet (

Int16 nPlayerIndex,

ref enumWasapiDeviceTypes nDeviceType

);


 

[C++]

public: enumErrorCodes InputDeviceAttachedToPlayerTypeGet (

Int16 nPlayerIndex,

enumWasapiDeviceTypes __gc  *nDeviceType

);


 

Parameter

Description

 

 

nPlayerIndex

Number representing the zero-based index of the involved player

nDeviceType

Reference that, on return from the method call, will contain the type of device.

Supported values are the following:

Mnemonic Value

Value

Meaning

WASAPI_DEVICE_TYPE_RENDER

0

Audio rendering device.

WASAPI_DEVICE_TYPE_CAPTURE

1

Audio capture device.

WASAPI_DEVICE_TYPE_LOOPBACK

2

Audio loopback device.

 

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.NOERROR (0)

The method call was successful.