VideoMixer.PlayerAlphaSet method |
|
Remarks
Sets value of the alpha channel transparency applied to the given player.
For further details about the use of the embedded video mixer see the VideoMixer object section.
For details about video mixing/blending refer to the How to use the video mixer tutorial.
Syntax
[Visual Basic] Public Function PlayerAlphaSet ( nMixerUniqueId as Int32, nPlayerIndex as Int16, nAlpha as Int16 ) as enumErrorCodes |
[C#] public enumErrorCodes PlayerAlphaSet ( Int32 nMixerUniqueId, Int16 nPlayerIndex, Int16 nAlpha ); |
[C++] public: enumErrorCodes PlayerAlphaSet ( Int32 nMixerUniqueId, Int16 nPlayerIndex, Int16 nAlpha ); |
Parameter |
Description |
|
|
nMixerUniqueId |
Unique identifier of the video mixer returned by a previous call to the VideoMixer.Create method |
nPlayerIndex |
Number representing the zero-based index of the player attached to the video mixer through a previous call to the VideoPlayer.AttachToVideoMixer method. |
nAlpha |
The alpha channel transparency expressed in percentage. Values can range from 0 (total opacity) to 100 (total transparency). |
Return value
Value |
Meaning |
|
|
Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |