SoundGenerator.StreamElementTypeGet method |
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Remarks
Obtains the offset of the given sound element respect to the beginning of the audio stream.
For further details about sound generation see the SoundGenerator object and the How to generate wave tones, noises, DTMF tones and text to speech tutorial.
Syntax
[Visual Basic] Public Function StreamElementTypeGet ( nPlayerIndex as Int16, nUniqueId as Int32, nType as enumSoundGeneratorTypes ) as enumErrorCodes |
[C#] public enumErrorCodes StreamElementTypeGet ( Int16 nPlayerIndex, Int32 nUniqueId, ref enumSoundGeneratorTypes nType ); |
[C++] public: enumErrorCodes StreamElementTypeGet ( Int16 nPlayerIndex, Int32 nUniqueId, enumSoundGeneratorTypes __gc *nType ); |
Parameter |
Description |
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nPlayerIndex |
Number representing the zero-based index of the involved player |
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nUniqueId |
The unique identifier of the element previously returned by one of the following calls: - SoundGenerator.StreamChannelAddTone - SoundGenerator.StreamChannelAddNoise - SoundGenerator.StreamChannelAddDtmfString - SoundGenerator.StreamChannelAddSlidingTone - SoundGenerator.StreamChannelAddSpeechFromFile |
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nType |
Reference to a value that, on return from the method call, will contain the type of the sound element. Supported values are the following:
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Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |