SoundComposer.ItemSoundFileVolumeSmoothingSet method |
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Remarks
Applies a volume smoothing at the beginning and at the end of the given sound file item. The current volume smoothing can be obtained through the SoundComposer.ItemVolumeSmoothingGet method.
For further details about sound composing see the the SoundComposerMan class and the How to compose a sound tutorial.
Syntax
[Visual Basic] Public Function ItemSoundFileVolumeSmoothingSet ( nPlayerIndex as Int16, nUniqueId as Int32, nSlideDurationStartMs as Int32, nSlideDurationEndMs as Int32 ) as enumErrorCodes |
[C#] public enumErrorCodes ItemSoundFileVolumeSmoothingSet ( Int16 nPlayerIndex, Int32 nUniqueId, Int32 nSlideDurationStartMs, Int32 nSlideDurationEndMs ); |
[C++] public: enumErrorCodes ItemSoundFileVolumeSmoothingSet ( Int16 nPlayerIndex, Int32 nUniqueId, Int32 nSlideDurationStartMs, Int32 nSlideDurationEndMs ); |
Parameter |
Description |
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nPlayerIndex |
Number representing the zero-based index of the player that owns the sound composer session |
nUniqueId |
The unique identifier of the sound file item previously returned by the call to one of the following methods: SoundComposer.ItemSoundFileAdd, SoundComposer.ItemSoundFileMemoryAdd, SoundComposer.ItemSoundFileRawAdd, SoundComposer.ItemSoundFileMemoryRawAdd. |
nSlideDurationStartMs |
Duration of the volume fade-in, expressed in milliseconds, at the beginning of the item |
nSlideDurationEndMs |
Duration of the volume fade-out, expressed in milliseconds, at the end of the item |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |