Effects Class |
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The Effects class, accessible through the control's Effects property, allows applying and managing special effects to sounds loaded into a player.
See the How to apply special effects to a playing sound section for further details.
The Effects object is implemented through the following properties and methods:
Methods
DirectXEffectParamsGetCompressor
DirectXEffectParamsSetCompressor
DirectXEffectParamsGetDistortion
DirectXEffectParamsSetDistortion
DirectXEffectParamsGetL2Reverb
DirectXEffectParamsSetL2Reverb
DirectXEffectParamsGetWavesReverb
DirectXEffectParamsSetWavesReverb