CastingWmaNetworkOpenForPlayer method |
|
Remarks
Creates a network session in WMA format to a certain port of the network for the output of the given player; if the player shouldn't have any sound loaded, the call to this method will fail.
After creating the casting session, you can start it through the CastingStart method.
Further information about management of casting sessions can be found inside the How to use the control as a source for streaming servers like SHOUTcast tutorial.
Syntax
[Visual Basic] Public Function CastingWmaNetworkOpenForPlayer ( nPlayerIndex as Integer, strOutputPort as String nMaxClients as Int32 nBitrate as Int32 ) as Int32 |
[C#] public Int32 CastingWmaNetworkOpenForPlayer ( Int16 nPlayerIndex, string strOutputPort, Int32 nMaxClients, Int32 nBitrate ); |
[C++] public: Int32 CastingWmaNetworkOpenForPlayer ( Int16 nPlayerIndex, string strOutputPort, Int32 nMaxClients, Int32 nBitrate ); |
Parameter |
Description |
|
|
nPlayerIndex |
Unique identifier of the stream mixer |
strOutputPort |
String representing the number representing the network output port |
nMaxClients |
Maximum number of accepted clients |
nBitrate |
Bitrate expressed in bits per seconds |
Return value
Value |
Meaning |
|
|
> 0 |
Numeric value representing the unique identifier of the casting session: this unique identifier will be used in order to invoke further methods related to the use of the casting session itself |
Negative value |
An error occurred: see the LastError property for further error details or for a list of the possible error values. |