Remarks
Sets the new value for the specific parameter related to the given program.
For further details about methods related to the use of VST effects refer to the VSTs class.
For further details about managing a VST effect refer to the How to manage VST effects tutorial.
Syntax
[Visual Basic]
Public Function ProgramParamSetValue (
nPlayerIndex as Int16,
nIdVST as Int32,
nProgramIndex as Int16,
nParamIndex as Int16,
fValue as Single
) as enumErrorCodes
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[C#]
public enumErrorCodes ProgramParamSetValue (
Int16 nPlayerIndex,
Int32 nIdVST,
Int16 nProgramIndex,
Int16 nParamIndex,
float fValue
);
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[C++]
public: enumErrorCodes ProgramParamSetValue (
Int16 nPlayerIndex,
Int32 nIdVST,
Int16 nProgramIndex,
Int16 nParamIndex,
float fValue
);
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Parameter
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Description
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nPlayerIndex
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Number representing the zero-based index of the involved player
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nIdVST
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Unique identifier of the VST effect as returned by the VST.EffectLoad or VST.InstrumentLoad methods.
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nProgramIndex
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Zero-based index of the program
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nParamIndex
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Zero-based index of the parameter
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fValue
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The new value of the given parameter.
Values must be always in the range between 0.0 and 1.0, however, from the view of a VST effect, they may represent completely different values. In general, this value represents the ratio between the minimum and maximum values that the parameter could assume and not the "real" value of the parameter; if for example a certain parameter should have values inside the range 0-256, a value of 128 would be returned as 0.5.
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Return value
Value
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Meaning
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Negative value
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An error occurred (see the LastError property for further error details)
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enumErrorCodes.NOERROR (0)
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The method call was successful.
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