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FadeInCompleted event

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Remarks

 

Occurs when the fade-in is completed.

This event is also generated at the end of a fade-in session performed after a call to the PlaySound method when the StreamVolumeSmoothingSet or StreamVolumeSmoothingSetEx methods have been applied.

 

For further details about the use of the embedded Automatic Fader, refer to the How to use the Automatic Fader section.

For further details about synchronization through Events see the How to synchronize the container application through events tutorial.

 

 

Syntax

 

[Visual Basic]

Public Event FadeInCompleted As PlayerEventHandler


 

[C#]

public event PlayerEventHandler FadeInCompleted;


 

[C++]

public: __event PlayerEventHandler FadeInCompleted;


 

 

Event Data

 

The event handler receives an argument of type PlayerEventArgs having the following parameters:

 

Parameters

Description

 

 

nPlayerIndex

Number representing the zero-based index of the player that fired the event