RecordedSound.SoundDirectionSet method |
|
Remarks
Sets the recorded sound's playback direction. This method doesn't have any effect if reversed sound management has not been enabled by a previously call to the RecordedSound.SoundDirectionEnable method.
The current playback direction can be obtained through the RecordedSound.SoundDirectionGet method.
It's important to note that calling the RecordedSound.Stop method will force the forward direction of the playing sound.
For further details about recorded sound methods refer to the RecordedSound object section.
For further details see the How to perform a recording session section.
Syntax
[Visual Basic] control.RecordedSound.SoundDirectionSet ( nDirection as Integer ) as enumSoundDirections |
[C++] short control.RecordedSound.SoundDirectionSet ( short nDirection ); |
Parameter |
Description |
|||||||||
|
|
|||||||||
nDirection |
The current playback direction. Supported values are the following:
|
Return value
Value |
Meaning |
|
|
Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.ERR_NOERROR (0) |
The call was successful. |