Remarks
Shows/hides the embedded Oscilloscope. This method has no effect without a previous call to the Oscilloscope.Create method.
For further details about using the embedded Oscilloscope refer to the Oscilloscope object section.
For details about using Visual Feedbacks refer to the How to use embedded Visual Feedbacks section.
Syntax
[C++]
short control.Oscilloscope.Show (
short bShow
);
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Parameter
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Description
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bShow
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Boolean value that specifies to the player if it must show/hide the Oscilloscope.
Supported values are the following:
Mnemonic constant
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Value
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Meaning
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BOOL_FALSE
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0
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Hides the Oscilloscope graphics
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BOOL_TRUE
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1
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Shows the Oscilloscope graphics
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Return value
Value
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Meaning
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Negative value
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An error occurred, check the LastError property value in order to get the error code
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enumErrorCodes.ERR_NOERROR (0)
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The method call was successful
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