VST.InstrumentEventRawApply method |
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Remarks
Applies a single raw MIDI event to the VST instrument. Applying multiple events at the same time, as seen for the MIDIMan class, is not supported.
For further details about methods related to the use of VST effects refer to the VSTs class.
For further details about managing a VST effect refer to the How to manage VST effects tutorial.
For further details about the use of MIDI protocol see the MIDIMan class section and the How to deal with MIDI protocol tutorial.
Syntax
[Visual Basic] Public Function InstrumentEventRawApply ( nPlayerIndex as Int16, nByte0 as Byte, nByte1 as Byte, nByte2 as Byte ) as enumErrorCodes |
[C#] public enumErrorCodes InstrumentEventRawApply ( Int16 nPlayerIndex, Byte nByte0, Byte nByte1, Byte nByte2 ); |
[C++] public: enumErrorCodes InstrumentEventRawApply ( Int16 nPlayerIndex, Byte nByte0, Byte nByte1, Byte nByte2 ); |
Parameter |
Description |
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nPlayerIndex |
Number representing the zero-based index of the player that hosts the VST instrument |
nByte0 |
First byte of the raw sequence |
nByte1 |
Second byte of the raw sequence |
nByte2 |
Third byte of the raw sequence |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |