SoundGenerator.StreamChannelAddDtmfString method |
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Remarks
Adds a DTMF (Dual Tone Multi Frequency) tones generator element to the audio stream previously created through the SoundGenerator.StreamCreateMultiChannelEmpty method.
When the rendering of the DTMF tones has been completed, the element itself is automatically removed from the the audio stream; if you need to create a DTMF tones generator that could be reproduced again after its complete rendering, use the SoundGenerator.StreamCreateDtmfString method.
For further details about sound generation see the SoundGenerator object and the How to generate wave tones, noises, DTMF tones and text to speech tutorial.
Syntax
[Visual Basic] Public Function StreamChannelAddDtmfString ( nPlayerIndex as Int16, nChannel as Int16, strDtmf as String, nToneDurationMs as Int32, nSilenceDurationMs as Int32, nOffsetMs as Int32, nFadeInMs as Int32, nFadeOutMs as Int32, fAmplitude as Single, ByRef nUniqueId as Int32 ) as enumErrorCodes |
[C#] public enumErrorCodes StreamChannelAddDtmfString ( Int16 nPlayerIndex, Int16 nChannel, string strDtmf, Int32 nToneDurationMs, Int32 nSilenceDurationMs, Int32 nOffsetMs, Int32 nFadeInMs, Int32 nFadeOutMs, float fAmplitude, ref Int32 nUniqueId ); |
[C++] public: enumErrorCodes StreamChannelAddDtmfString ( Int16 nPlayerIndex, Int16 nChannel, string strDtmf, Int32 nToneDurationMs, Int32 nSilenceDurationMs, Int32 nOffsetMs, Int32 nFadeInMs, Int32 nFadeOutMs, float fAmplitude, Int32 __gc *nUniqueId ); |
Parameter |
Description |
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nPlayerIndex |
Number representing the zero-based index of the involved player |
nChannel |
Channel of the audio stream that will reproduce DTMF tones: can be a value between 0 and the number of channels of the audio stream created through the SoundGenerator.StreamCreateMultiChannelEmpty method. |
strDtmf |
String containing DTMF characters that will dial the phone number |
nToneDurationMs |
Duration of each DTMF tone expressed in milliseconds |
nSilenceDurationMs |
Duration of silence between each DTMF tone expressed in milliseconds |
nOffsetMs |
Offset of the DTMF tones, expressed in milliseconds, respect to the beginning of the audio stream. |
nFadeInMs |
Duration of the fade-in at the beginning of each DTMF tone expressed in milliseconds. Set this value to 0 if you don't need to apply a fade-in at the beginning of each DTMF tone. |
nFadeOutMs |
Duration of the fade-out at the end of each DTMF tone expressed in milliseconds. Set this value to 0 if you don't need to apply a fade-out at the end of each DTMF tone. |
fAmplitude |
Amplitude of DTMF tones. - value 0.0 means that DTMF tones are muted - values higher than 0.0 and smaller than 1.0 attenuate DTMF tones - value 1.0 sets DTMF tones at full volume - values higher than 1.0 amplify DTMF tones |
nUniqueId |
Reference to a value that, on return from the method call, will contain the unique identifier of the newly added element: this unique identifier will be used in order to invoke further methods related to the use of this specific element: - SoundGenerator.StreamElementAmplitudeSet and SoundGenerator.StreamElementAmplitudeGet to modify and retrieve the amplitude of the DTMF element. - SoundGenerator.StreamElementDtmfStringGet to obtain the current string of DTMF characters. - SoundGenerator.StreamElementRemove to remove the DTMF element from the audio stream. - SoundGenerator.StreamElementOffsetGet to obtain the offset of the DTMF element |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.NOERROR (0) |
The method call was successful. |