Remarks
Tells to the component to pass floating point samples to DSP callbacks instead of 8 or 16 bits samples.
For further details about methods related to the use of custom DSP effects refer to the CustomDSPs class.
Further information about the use of Custom DSP effects can be found inside the How to manage custom DSP effects tutorial.
Syntax
[Visual Basic]
Public Function UseFloatSamples (
bUseFloatSamples as Boolean
) as enumErrorCodes
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[C++]
public: enumErrorCodes UseFloatSamples (
bool bUseFloatSamples
);
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Parameter
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Description
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bUseFloatSamples
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Boolean value that specifies if the callback function needs to receive floating samples.
Supported values are the following:
Value
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Meaning
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false (default)
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The callback function will receive original 8 or 16 bits samples
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true
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The callback function will receive samples converted to floating point values.
The use of this setting and of floating point DSPs is mandatory when an embedded filter (activated through the Effects.FilterApply method) or the normalization filter (activated through the Effects.NormalizationEnable method) are enabled.
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Return value
Value
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Meaning
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Negative value
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An error occurred (see the LastError property for further error details)
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enumErrorCodes.NOERROR (0)
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The method call was successful.
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